Alien Scout :: Keyshot Version

Keyshot version of my Alien craft.
NOTES:
-Keyshot Metallic shaders look best with HDRI's which have a Ground and Sky
-Rendering samples were set to ~32 and pixel blur to 1.0 so metal flakes would show up
-use the Material Graph curvature and occlusion nodes for procedural edge scratches

solar cells open

solar cells open

see-thru

see-thru

Cockpit

Cockpit

belly

belly

solar cells open

solar cells open

cut-away

cut-away

see-thru

see-thru

front

front

tail

tail

landing

landing

skeleton

skeleton

cut-away

cut-away